Today I finished the “Redemption Blue” project. It’s made especially for the University of Bedfordshire CGI society challenge 1. Here I will describe my workflow.
It all started 26.01.2012, when I attended to the second meeting of the CGI society. The chairman gave us a challange. Here are the rules: http://4.bp.blogspot.com/-93RaO2r2ktc/TybAq8WgtWI/AAAAAAAAAE4/T2TARbdLX3o/s1600/g3088.png
As you can see, I was allowed to use only primitive objects, no poly, no boolean.
While I was listening the briefing I chose to model a spaceship. When I got home I started searching for reference pictures and I found this:
I liked it, It was great looking design and I was confidant that I can reproduce it with only primitives. The ship “Redemption Blue” is not my design, I modeled it, looking from the pictures in the linked site. I wanted to show that even a newbie, knowing only how to use primitives, can make this model. My model is a replica of the model from this site (improved replica made out of primitives).
So I started modeling. After one night without sleep I finished the modeling part of the project.
The final model is made of 966 objects.
Then I gave myself a break and I only added some finishing touches from time to time and experimented with textures.
I finaly chose not to Unwrap and add textures, since build in mental ray materials looked good enought.
Last night I chose 3 metalic materials and made 1 glowing. Then I copied the glowing one and created 2 more, just by changing the colour. Then it took me a lot of time to ungroup and group the objects properly, so that I can appliy the materials easily.
After finishing this part (today at 4.30 am) I started rendering. I adjusted most of the things to high, the resolution to 3840*2160 and waited. Waited more than 40 minutes and then I realized I forgot to adjust the glowing quality to max, that’s why the high rez pic has no glowing.
The thing that inspired me most to do this project is one song: http://www.escapistmagazine.com/videos/view/miracle-of-sound/4634-Redemption-Blues-Red-Dead-Redemption
This project was made to become a short (45 seconds) clip, but due to the lack of render farm in my yard 🙂 it wont happend soon.
Turn on the music and enjoy my work !
Lets start with the clay scenes (they want them for the challange):
Here are the final things:
The High Rez pic without glow:
Some low rez pics with the glow:
I also did some experiments with DOF (depth of field) :
That’s all for now.
I will take a break (3-4-5 days).