The bezier system I’ve developed for the Garage Prototype

This is a shot demonstration of the quadratic bezier  system I’ve developed for the garage prototype. It enables me to switch from one camera position to another gradually (even if the cam movement is interrupted and it has to calculate another path for a different position).
It can also be used for projectile path finding (you tag a target and shoot a rocket in the air.The rockets finds the target, adjusting to its position in real time).
Here is the video:

Categories: CREATIVITY, Unity | Leave a comment

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